A stylized low-poly prop set featuring two gothic-inspired healing vials, created for use in fantasy RPG environments. Each vial can be inspected individually.
Responsible for the full asset pipeline: modeling, UV unwrapping, texturing, shading, lighting, and final presentation. This project demonstrates an optimized game-ready workflow for props (2K textures, low-poly topology, non-subdiv workflow, stacked UVs, and Eevee rendering).
Software: Blender (modeling, UVs, shading), Substance 3D Painter (texturing), Photoshop (UI mockups), DaVinci Resolve (turntable)
Textures: 2K PNG (BaseColor, Roughness, Normal, Alpha, Metallic; includes Transmission for glass)
Polycount: Smoke Vial: 424 tris, Rib Cage Vial: 1.490 tris, Leather Basket with empty vials: 5.028 tris; Total: 6.960 tris
Rendering: Blender Eevee (real-time)
Created as an exploration of stylized gothic-medical props for fantasy settings.
Turntable