Digital reconstruction of a late 19th century Victorian dress based on reference material from The John Bright Collection: https://www.thejohnbrightcollection.co.uk/costume/dress-43/.
This project focused on accurate garment simulation in Marvelous Designer, including historically inspired pattern construction, fabric behavior refinement, and layered garment assembly.
The asset was textured using a PBR workflow and rendered in 3ds Max with physically accurate materials and neutral studio lighting to emphasize silhouette, fabric structure, and material definition.
Key Focus Areas:
• Pattern drafting & garment construction
• Cloth simulation refinement
• PBR texturing & shader development
• Lighting & final rendering
Selected workflow pages included below provide insight into pattern development, simulation iterations, and material setup.